Punish Panda is a tablet game. The game revolves around killing pandas (who are evil). The pandas start by standing still, but will move continuously when set in motion. The player can make the pandas change direction, stop. The pandas can push buttons or switches when they touch these. The game has 12 puzzles where the player has to kill the pandas before they escape. The game has a simple art style with only white, black and red for colours.
Android version
IOS version
Short ingame video: short_ingame
Development
The game was the final production for my Dadiu team. The team consisted of 17 people. I worked as Level Designer on the production. The game production lasted for six weeks. Preproduction was done before that for two weeks by the leads and then I joined for the last week of preproduction. For the preproduction I worked on ideas for puzzles.
As production began I first mocked up levels by hand and then started creating them in Unity as me and the Game Designer choose which ones to use in the game.
During the development large changes were made with the mechanics, which meant several levels had to be changed. This forced us to reconsider which levels worked and create new puzzles.
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